// generated by Call of Duty, do not modify unbindall bind BUTTON_A "+gostand" bind BUTTON_B "+stance" bind BUTTON_X "+usereload" bind BUTTON_Y "+weapnext_inventory" bind2 BUTTON_Y "+switchseat" bind BUTTON_LSHLDR "+smoke" bind BUTTON_RSHLDR "+frag" bind TAB "+scores" bind BUTTON_START "pause" bind BUTTON_BACK "togglescores" bind BUTTON_LSTICK "+breath_sprint" bind BUTTON_RSTICK "+melee" bind BUTTON_LTRIG "+speed_throw" bind BUTTON_RTRIG "+attack" bind DPAD_UP "+actionslot 1" bind DPAD_DOWN "+actionslot 2" bind DPAD_LEFT "+actionslot 3" bind DPAD_RIGHT "+actionslot 4" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind 1 "+actionslot 1" bind 2 "+actionslot 2" bind 3 "+actionslot 4" bind 4 "+smoke" bind2 4 "+vehiclemovedown" bind 5 "+actionslot 3" bind A "+moveleft" bind C "+stance" bind D "+moveright" bind E "+leanright" bind F "+activate" bind G "+frag" bind2 G "+vehiclemoveup" bind Q "+leanleft" bind R "+reload" bind S "+back" bind T "chatmodepublic" bind V "+melee" bind W "+forward" bind Z "+talk" bind PAUSE "pause" bind CTRL "toggleprone" bind SHIFT "+breath_sprint" bind F10 "screenshotJpeg" bind MOUSE1 "+attack" bind MOUSE2 "+toggleads_throw" bind MOUSE3 "+frag" bind2 MOUSE3 "+vehiclemoveup" bind MWHEELDOWN "+weapnext_inventory" bind2 MWHEELDOWN "+switchseat" bind MWHEELUP "+weapnext_inventory" bind2 MWHEELUP "+switchseat" unbindallaxis bindaxis A_LSTICK_X VA_SIDE MAP_SQUARED bindaxis A_LSTICK_Y VA_FORWARD MAP_SQUARED bindaxis A_RSTICK_X VA_YAW MAP_LINEAR bindaxis A_RSTICK_Y VA_PITCH MAP_LINEAR