#include #include "CMain.h" using namespace lf; int main(int argc, char *argv[]) { // the engine initLF(); // the render window render::IRenderWindow* rwin; rwin = CLFRender::getInstance().createRenderWindow( core::vector2di(0, 0), core::vector2di(640, 480), 32, 24, render::EWCF_AUTOCLOSE /* | render::EWCF_FULLSCREEN */, render::EAAF_NONE); rwin->setWindowCaption(L"Lightfeather 3D project"); rwin->setVisible(true); // the "Main" class CMain* mainClass = new CMain(rwin); mainClass->run(); // clean-up delete mainClass; deinitLF(); return 0; }